begintownscript;
variables;

body;
beginstate INIT_STATE;

break;
beginstate EXIT_STATE;

break;
beginstate START_STATE;

break;
beginstate 10;
    if (get_flag(13, 0) == 0)
        message_dialog("You stand in front of a series of tunnels. This place looks like you will easily get lost here. You might not find your way out if you enter.", "");
    set_flag(12, 0, 1);
break;
beginstate 11;
    if (get_flag(13, 1) == 0)
        message_dialog("This tunnel has a different scent than the others. Maybe this is the one that will lead out.", "");
    set_flag(12, 1, 1);
break;
beginstate 12;
    change_outdoor_location(2, 1, 41, 23);
break;
beginstate 13;
    change_outdoor_location(2, 1, 29, 16);
break;
beginstate 14;

break;